Kingmaker

Session 8

Sunday, Bloody Sunday

  • 5/17

    • After resting and saying goodbye to the centaurs, the party cavalierly escorted the remaining Varnhold villagers back to their ransacked town. Giving them the bag of holding (which contained all of their worldly possessions) the party then began the journey back to Centropolis to meet Vandamar, and to explore the area as they went.

  • 5/18

    • Time well-spent travelling back to Centropolis, as Cadoc’s ale supply was dangerously low.

  • 5/19

    • As the party wearily approached the Centropolis city limits, a dull glow was noticed in the sky above it. Thinking an attack on the city was in progress and his wardrobe of fine silk undergarments in jeopardy, Stephanos kicked his horse and yelled “charge!” He and the rest of the party galloped at full speed down the road and burst through the main gate, only to find a rather large celebration in place.
    • As people turned to the sound of iron horseshoes on cobblestone, a cheer broke out as the party was recognized. Giving the rest of the party a sheepish look, Stephanos led them to the center, where a bonfire was lit next to a raised platform and table. At this place of honor were four unrecognizable people, looking surprised by the sudden entrance. One of them remained fully hooded, and of the remaining three, two were humans and the last appeared to be a half-orc.
    • A dismount and greetings soon followed, after which Stephanos asked what the reason for the celebration was. One of the humans stood up (displaying a fine set of pearl-handled pistols at his waist as he did) and introduced himself (with many ooh’s and ah’s from the surrounding crowd) as Rendon Amory, a Taldoran Gunslinger. His companions were introduced as Bob the Backstabber (The finest man who ever practiced the loosest morals!), Horus the feared Half-orc gladiator, and their magical elven friend Alistair.

      • According to his story, he and his friends had stopped for the night in Centropolis during their travels about three or four nights ago, and had heard of a boy that had gone missing. Looking to help out (and earn some coin), the adventurers tracked the boy to the lizard folk colony near the lake. When the lizard folk would not return the boy, the adventurers “Wiped them scaly feather-wearing lispers right off the planet!” and returned the boy to his family.
      • Grateful for Rendon’s timely assistance, Stephanos offered lodging, food, and a piece of the action in taming this wild land if he and his companions would stay on for a while. At his acceptance, Stephanos thanked the adventurers once again, but denied a request that the rest of us stay on and celebrate, citing exhaustion and the need to attend other matters. As the party passed Alistair on their way out, a faint odor of rotting meat was detected emanating from the hooded elf, but nothing was said out of politeness.
    • Back at the castle, the party found Vandamar nursing a bottle of something that smelled of lilacs, Stephanos pulled his hand away from the bottle, slapped the Oculus of Abbadon into it, and said “Hello sir, what can you tell me about this glass eye I pulled from a centaur lich?”

      • Having heard such strange greetings before, Vandamar concentrated for a bit, gasped, and related his findings. “This Oculus is a very evil and powerful artifact given to an evil earthly servant by Charon the Horseman himself as an evil reward.” Vandamar said, and went on to list the various evil powers and evil benefits one could gain by ramming this evil thing into an eye socket.
      • The party agreed that this evil artifact was too powerful, and voted in favor of destroying it. Following the requirements set down in the accompanying evil manual for its destruction, Cadoc cast Blindness on Stephanos who then charged his borrowed “Dwarven Hammer of Instant-Pancake Creation” with holy power. Once Stephanos was moved to the correct spot, he swung and smashed the evil oculus to dust with a violent flash of white and red light.
      • After having some fun playing Marco Polo, Cadoc restored Stephanos’ vision and the party called it an evening.

  • 5/20

    • After breakfast and some Bloody Mary’s to sharpen his still-blurry eyesight, Stephanos decreed that it was time to open the hall and begin the monthly ritual of hearing the complaints of the people of Elkland (and there were ALWAYS complaints…).

      • First up was the local Innkeeper Bevin Armacki, who desired 2 dozen silver eels found only in a distant lake (“they shriek as they close in on prey!”). As a reward for this mighty feat, he offered a family heirloom (a +2 buckler) that had seen recent use as a serving tray. Empowered with the confidence his mental mindset of “No task is too small for his kingdom” brings him, Stephanos proudly announced that he and his companions would seek out these eels for the good of all.
      • Next in line, looking askance at the broadly smiling innkeeper who passed him, was Edris Hurvackle, who wished a search party to be sent out for his brother. His brother had left to pass on a message to Varnhold just before the recent troubles started, and had been wearing a heirloom broach that had belonged to great-aunt Mimsy. Kodar stepped forward, relayed the news of his brothers accidental death (the party had encountered his body in a shallow ditch on the way to Varnhold, where it appeared he had slipped and broken his neck), and handed over the broach. Edris handed him 3K gold in thanks along with a sad smile, and turned to leave.
      • Up stepped local chef Jamborie Corbaski, who was notoriously known for his odd recipes and off-kilter cooking style. “Hello Mr. Duke” he roared, raising his hands as he shambled forward (bits of pastry dough flying off in all directions as he did so). “You know me and what I do” (looking reverently at the heavens), “and what I do is make the best gourmet noms this side of Taldor! What I want to do next is explore the universe of eggs, and I’ve heard rumors of a nearby Roc that may be nesting. So, if you and your chums happen to stumble (he snickered at that one) on this Roc, bring me back an egg and I’ll cook the biggest, tastiest omelet ever!” Blinking, Stephanos stammered an affirmation (because really, how often does one get asked to bring back a Roc egg, knowing full well what that entails?) and motioned for the next person in line.
      • Stepping up, Jamand Orlashin stepped up and introduced himself as an envoy from Ohara Kitheron Music Conservatory. He explained that he was seeking a professor named Maestro Pindrod, who had recently travelled without leave to Varnhold to track down an obscure musical reference about the centaurs. Stephanos explained that the Maestro was released from one of the soul jars following Vortichai’s defeat, and was currently in the Centaur camp to the East. He asked Akaros to lead a patrol there to persuade him to return to the Conservatory. Jamand mentioned that he would be at the inn in the meantime.
      • Finally, Tamarak Elamank, (Destin marked him as a scholar by his speech and manner, and bet Cadoc 2 gold), cordially addressed Stephanos and described that he was seeking knowledge (Destin accepted his winnings with a smile) about ancient Iobarian cultures, specifically the Cyclops race that had resided in this area. Kodar stepped up, and mentioned that the party had recovered a large amount of artifacts and knowledge from the most recent undertaken quest. Kodar mentioned that Tamarak was more than welcome to assist with going through the findings and to make his own recordings. Smiling, he presented a magic circlet of wisdom +4 (“it’s only +2,” Vandamar muttered under his breath) as a reward.
    • Calling an end to session (as there were no more people left in line), Kodar mentioned that he would lead a small expedition to the Lizardfolk encampment to double-check the news of their recent “planet-wiping”.

  • 5/21

    • While the other members of the party were enjoying the best “luxuries” Centropolis had to offer, Kodar arrived at the Lizardfolk village, and saw that the entire place had been nearly burnt to the ground – a TKO. Satisfied that the other group of adventurers were telling the truth, he returned to Centropolis after a few hours.

  • 5/22 – 5/25

    • Time spent with affairs of governance and eating crumpets with tea.

  • 5/26

    • Akaros returned with Maestro Pindrod, who seemed more than happy to return to the Conservatory (Centaurs do not hold much stock in books, clarinets, or decent brandy nightcaps). Kodar took him aside and mentioned that he had the Maestro’s books detailing his findings, and that Kodar would send them to the conservatory as soon as he had finished copying down the notes for his museum and knowledge archive. Jamand was so pleased with the return of the Maestro that he handed over a fully charged wand of “Find Traps”. At this, Destin snickered and mentioned that he had been born with the only wand of “Find Traps” he had ever needed.

  • 5/27 – 5/29

    • Time spent on handling affairs. Cadoc only insulted Vandamar’s mother once – a new record. Crumpet consumption doubled in only a few days.

  • 5/30

    • Ambassador Bel Dame returned from her trip south to see the dwarves at the Troll death-hill. After downing an entire jug of her special brew, she wiped her mouth and said things did not go well. “Apparently, they are not happy that we are in their ancestral lands, and they appear to be forming a rather impressive army down there.” In addition, she said that Dmitri Inesque had no intention or desire to travel to the court of the “gods-blighted thief and defiler”, and that “what that troll-humper does is not a concern of mine”.
    • Immediately, Stephanos climbed up on his big-assed steed for theatrical effect, gathered the party, and announced his intention (only after a bit more governing and crumpet-slaying) to ride down there and lay waste peaceably to the impudent dwarves.

  • 5/31 – 6/07

    • Time spent cleaning out all cupboards in the kitchens of anything remotely resembling crumpets. Many glares sent towards the cooks for keeping supply low at a time of high demand. Stephanos’s ire against the dwarves festered.

  • 6/08

    • Finally, the last official notice had been signed and the last dissident beheaded by our royal executioner. Using butter to slide into his armor (damn crumpets), Stephanos grimly hauled himself up his horses saddle (good thing that warhorses are sturdy) and declared it was time.
    • As the party geared up, Vandamar cleared his throat and addressed the party.

      • “As you all know, my lack of presence was sorely missed in the last quest and almost resulted in your eternal doom” he began, “but rest assured my absence was the symptom of a much larger issue”. “My family the Aeradir’s being one of the oldest noble families in Kyonin, has made many enemies along the way, some of which we have not yet gotten around to defeating” he stated. “My elder brother Cadolliel” he continued “was attacked by an assassin with a disintegration spell.” He smiled and said, “Happily enough pieces were found and he was mended anew, but I did want to warn everyone that others could be after me.”
    • As Stephanos gave the order to move south after Vandamar delivered his unsettling news, Cadoc drained a bottle of wine.

  • 6/09

    • As the party made their way into the area with a bad troll-habit, signs of the Dwarven occupation became clearer. Large areas in the forest had been cleared for farms, and buildings had been constructed in various spots. Dwarves were everywhere attending to their business, and the party was getting a lot of semi-hostile looks.

      • Approaching the Troll-hole hill, it was noticed that the trees had been cleared to give the ancient watchtower a decent sight-line of the horizon, and a large construction project was underway building a huge road that led East. Taking the road (ignoring the grunts and shouts of protest from the construction workers) for a few miles, a large company of about 100 well-armed and armored dwarves were encountered marching West.
      • As the company halted its march and set-up a semi-circle around the party, a dwarf on a pony rode up to Stephanos (clearly the leader in his shining armor, his gallant steed and… his obviously Dwarven hammer strapped to his back). With a glance at the hammer, the dwarf said “Greetings, I am Major Udon Bolinsk, and you are intruding on the sovereign lands of the 5 Dwarven Kings.” This kingdom, according to Kodar, was just south of Kiomen.
      • Stephanos argued that this land specifically belonged to the Kingdom of Brevoy, to which the Major countered with “I’m sure the 5 Kings will happily contest that.” Seeing no other way to end this argument for now, Stephanos inquired as to the whereabouts of Dmitri Inesque and stated his intention of a duel. Udon covered his mouth quickly to hide what suspiciously looked like a smirk, and told the party to wait here with 50 of his men while he and the rest continued to the Troll Hate-shack to relay the message.
    • Two hours later, five groups of about 20 dwarves come out of the woods to complete the semicircle held by the original group of 50. Their commander, in full dwarven battle armor, appeared and dismounted in front of Stephanos. Taking off his helmet, he was revealed to be Inesque himself!

      • Dmitri began with “You sir are a crumpet-noshing lout, who avails himself of other culture’s priceless artifacts and loots anything else that might have value!” He finished with “Since you are here, and since you have so helpfully brought our hammer, you may either give it up and leave, or you will allow me to pick it off of your corpse.” Stephanos, not used to being threatened from waist level, wiped the gaping look of disbelief from his face, and countered with “I will indeed return this priceless ‘Dwarven Hammer of Riotous Smashing’, but in exchange for the lawful return of our lands or proper compensation for their loss.”
      • Sensing a deal in the works, Dmitri backed down with “Look, I don’t want to be here. I was ordered to arrive, develop, and return this land to suitability after it was left to rot. These are actually ancient Dwarven lands (producing a map chiseled on an old stone tablet) and you and your squatters were here much more recently and can have no claim." Stuck but seeing a possible compromise, Stephanos proposed that the borders be officially negotiated and fixed with the 5 kings, to whom Dmitri thoughtfully said that would work.
      • The terms of the compact were: 1. To return the Hallowed “Dwarven Hammer of Paste Creation and Excessive Virility’ 2. The northern Dwarven border would follow a line set by the ancient Dwarven fortress in the East to the Troll-outpost in the West. 3. The soon-to-be-kingdom of Elkland would have the right to employ Dwarven soldiers for fair wage to assist in fighting its enemies. 4. Homesteading rights are to be given to any Dwarf who wishes to reside in Elkland, as long as they make no trouble. 5. The dwarves were tasked with keeping the damn outpost troll-free.
    • After the agreement was made, the party was invited back to the previously unseen area around the outpost which held a large and impressively fortified castle. After inquiring with Inesque about the possibility of hiring some Dwarven smiths, the party was given lodging in the castle (low ceilings and bearded women make for an interesting time) and camped there that night.

  • 6/10

    • This day spent checking out the dwarven metropolis and questioning (to no avail) Dmitri about any folks passing through who were asking about Vandamar. Travelled to Centropolis to spend the night.

  • 6/11

    • Headed North to Olegsburg and spent the night.

  • 6/12 – 6/14

    • Time spent carousing in Olegsburg and hitting on Svetlana.

  • 6/15

    • Heading East, it was quickly noticed that Bokken’s hut was missing. In its place was a gravestone explaining that he had apparently died in his sleep. After saying a few words (and remembering that every member in the party inexplicably owed Bokken for something) the party continued on.
    • While riding though some plains, a large shadow was noted on the ground, belonging to a manticore circling over the party about 100 feet up. Manning up, Stephanos declared a “Ranged Smite” on the unfortunate beast as he, Destin, and Kodar took potshots at it. Kodar’s gun misfired, but the other arrows did indeed find their marks. As it screamed and fly upwards, Stephanos next arrow found its mark, and the creature fell 150 feet into the ground, making a nice jelly-filled crater.
    • The party camped that night near abandoned Fort Syringa.

  • 6/16

    • Waking up and looking around the area surrounding the abandoned fort, the party discovered a nice waterfall called the Shrike Cascade, created where the nearby river splits. The party camped at the top of the cliff that night.
    • As dusk approached, a vibration, steadily increasing in intensity was felt coming from the South towards the base of the waterfall. It was finally revealed to be a herd of 9 mastodons approaching the small lake beneath the waterfall for water. Sensing no threat from the huge creatures, the party relaxed. The rest of the night went by without incident.

  • 6/17 – 6/18

    • Following the river East, the next few areas contained a bunch of smaller waterfalls, including one section that had 5 of these cascades in a mile, each dropping about 30 feet.
    • Due to the difficulty in traversing these areas, exploring this fully took nearly two days.

  • 6/19

    • At this point, the party turned South to the ruined tower where the Roc was spotted several months earlier. Approaching the cliff from below, it did not appear that Roc was currently around. Vandamar cast Invisibility and Fly on himself, and floated up to assess the situation.
    • In addition to the tower being utterly destroyed by the Roc’s residence, there were 5 huge Roc eggs (each worth about 40K gold pieces). Conveying the news to the party, a quick trip to Varnhold was made to purchase 5 wagons, horses, the services of 5 drivers, rope, padding, and a scroll of Flying Disk.

  • 6/20

    • Heading back to the Roc’s nest with the equipment, the party arrived at the base of the cliff around mid-day. Repeating the previous day’s trick of invisibility and fly, Vandamar went to the top, cast Invisibility on each egg and in turn levitated them to their respective wagons. Once down, the eggs were well-padded, secured in the wagons, and covered with tarps. With all 5 eggs secured, the slow-moving convoy began its trip to Centropolis, with the tracks being covered as it passed.
    • As evening approached, the Roc was spotted from behind by a nervous driver and the party gave orders for the wagons to spread out as they prepared for battle.

      • Vandamar dove off of his horse and caste Haste as Cadoc cast Bless from horseback. Stephanos charged the bird to keep its attention as Destin and Kodar fired bolts and bullets (respectively) from the Roc’s flanks. After a well-placed shot, the bird turned to Destin, picked him up, and pulled him 60 ft up! Left with little other options, Destin began stabbing the talons out of desperation, and was very shortly relieved when Kodar head-shot the bird, killing it instantly.
      • As both bird and Destin began falling to the ground over the majority of the eggs, Cadoc ran to the side as Vandamar cast “River of Wind” to carry the Roc safely behind the convoy. Left to fend for himself, Destin managed to make the large drop into a spectacular acrobatic event, only taking a few sprains as souvenirs from the plunge.
    • Somehow, the party managed to arrive at Centropolis just before nightfall and were able to proudly deliver one of the Roc eggs to the excited chef. Jamborie Corbaski announced that he was holding a contest for the best egg dishes people around could make, with his massive omelet being the centerpiece. Cooking being a surprising hobby for many people in the area of the world, a huge turnout was expected which would bring good publicity and some extra income to Centropolis.
    • As for the other 4 eggs, word was put out for a talented Druid skilled in the art of hatching and raising Rocs. Having the ability to raise and train successive generations of Rocs would go a long way to securing kingdom security. A team was dispatched to the Roc’s corpse to clear it off the road, as the size prevented any travel East.

  • 6/21 – 6/23

    • Days spent attending the festival surrounding the Egg-contest. A druid arrived, examined the eggs, and informed Stephanos that they may or may not hatch. She was paid to continue the task of caring for the eggs.

  • 6/24

    • Party headed back out to continue exploring.

  • 6/25

    • While exploring a lake (which had since become a stinking bog for miles around) Cadoc and Kodar almost simultaneously realize that something was watching them from the mud about 60 feet away from the party. As a bird flew above the spot, a chunk of mud raised up, grabbed it with a barely formed hand, and kind of shoved the unfortunate bird inside itself with an awful squishing sound (punctuated by frantic chirping). Vowing to take caution, the party continued forward only to be confronted with another rising tower of mud, which appeared to be a man made out of mud and rotting refuse.
    • Once formed, the creature attacked Stephanos with its muddy fists, cracking a rib or two and leaving caked mud on his armor – making him clumsier. Even as Stephanos clove it in twain, 6 to 8 more of the creatures appeared and advanced on the party.

      • Taking a step back, Vandamar cast fireball and turned a few into baked-mud statues as Stephanos turned (nearly falling in the process) and cut another down. Cadoc, encouraged by the success of Vandamar’s spell cast Flame Strike at another cluster and took those out of the fight. Only one remained, and it rushed Kodar, engulfing him entirely!
      • Stuck in the mud, Vandamar cast another fireball at the mud-engulfed Kodar in an attempt to kill the creature around him. Even as Kodar’s muffled voice was heard shouting “put out the fire”, Cadoc cast Searing Light to finally kill the “mudman”. The rest of the party shambled forward and began picking the dried up corpse off of Kodar, who required treatment for many 3rd degree burns afterwards.
    • The rest of the day passed uneventfully, and the party camped on the shore away from mud that night.

  • 6/26

    • Explored the next area, which had some charming hills.

  • 6/27

    • Following the curve of the lake (this section blessedly free of mud), a large number of eels were seen swimming in the depths. Vandamar, touting himself as a champion fisherman, spent the better part of 5 hours attempting to catch just one eel. Conceding defeat temporarily, the rest of the area was explored before the party returned to that spot to camp for the night.

  • 6/28 – 7/01

    • This time spent fishing, drinking, and playing endless games of poker.

  • 7/02

    • Finally, the required number of eels were captured, and the party headed back to Centropolis to deliver the eels to the innkeep Bevin Armacki.

  • 7/03

    • Spent travelling back to Centropolis.

  • 7/04

    • Arrived in Centropolis, eels in tow, and delivered them to the innkeep in exchange for the promised +2 buckler. Needing a vacation from the fishing vacation, the party decided to rest for a bit in Centropolis.

  • 7/05 – 7/11

    • Attending to affairs of state.

  • 7/12

    • This day, the party geared up and began travelling East to the mountains.

  • 7/13

    • Along the way, the party traveled through a dale where whisper-like sounds emanated from wind passing over the mouths of open holes in the ground. Looking in these holes, an extremely large deposit of crystals was discovered – useful for trading, spell components, or smithing. This area was marked well, with the promise of future extraction operations to be set up.

  • 7/14

    • The area around the dale was explored, with nothing of immediate interest presenting itself.

  • 7/15

    • Today, a new area was explored which had a river running through it. At one point, the river was fairly broad, and a large island was situated in the center that had the remains of buildings on it with bones scattered everywhere. The party descended the 60 foot cliffs, and swam across to the island to check it out.
    • As the party approached one of the larger set of ruins, the nearest large bush stirred, several large pods rimmed with cilia fanned out, and one of them engulfed Stephanos!

      • Destin, using his unworldly agility was able to dodge the pod coming his way, step inside the range of the pod and attack the base of the giant plant. Vandamar cast Magic Missile as Kodar crouched for a shotgun blast. At this time, Cadoc felt that he needed to step up and be the tank, but as he began to stab the plant with his rapier, a pod came up behind him and engulfed him as well.
      • Feeling like time was running out, Kodar overpacked his boomstick’s chamber with pellets and delivered a massive shredding shot to the plant, which exposed enough of the material beneath the hard outer bark for Destin to reach in and slice it – killing the plant.
    • Stephanos and Cadoc were extricated without issue, so the party returned to exploring the island, keeping watch for aggressive shrubs as they did so. The structures on the island were thoroughly destroyed, and the bones were mostly those of humans and centaurs. A few gold pieces were found here and there, but that was about all the island was able to reveal.
    • The party camped on the island that night.

  • 7/16

    • Moving on, the party explored the next area without incident.

  • 7/17

    • On this day, during mid-morning, a large cave taking up most of a hillside was noticed. It was found to be full of bats, but farther in was a large deposit of iron. As with the crystal caverns discovered earlier, this area was well marked so that the valuable resource could be collected.

  • 7/18

    • Travelling through a boulder-strewn field, a large creature was spotted lurking just to the side of the party. When noticed, the creature hid itself more, and shouted in Aklo “Help! You Help me!” Pulling out his boomstick, Kodar whispered to the rest of the party that the creature appeared to be a phase spider that for some reason was not trying to kill and devour the party. Ever the gentleman to a woman, even to non-human species, Stephanos told Kodar to continue acting as translator, and offered his services. The issue, according the spider, was that some Xill’s had invaded her home, and she would like them disposed of.
    • Seeing as Xill’s were dangerous creatures that should be rooted out regardless, the party agreed and followed her up a nearby hill. On top of the hill, a strange, spire-like monolith with polished sides was glowing softly in the rapidly advancing dusk. Near the base, several, possibly drunk 4-armed creatures were dancing gleefully before it. Kodar mentioned that structure was obviously of Elven construction, and may have served as a foundation for a planar portal.
    • The party began to sneak down towards the monolith, but someone stepped on a twig and the party changed tactics from ambush to full-on assault.

      • Two of them rushed Kodar, two more ran towards Stephanos and Cadoc, and a 5th decided to try its luck with Destin, hitting him several times. Kodar calmly took aim and created countless bleeding holes on the torso of one of two in front of himself as Cadoc sidestepped and cast Prayer. Vandamar flew into the air, and dropped a fireball on the two in front of Kodar, killing the one already injured by the shotgun blast. Stephanos declared a smite on the Xill directly in front of him and began pressing it back.
      • Kodar backed up, targeted the remaining Xill trying to eat his face, and created a hole where the torso once existed. The arms and head kind of fell to the side as the legs collapsed. Cadoc cast Flame Strike on the two in front of himself and Stephanos, which dropped the directly in front of Stephanos. Finding himself free of targets, Stephanos turned and skewered the remaining Xill. Meanwhile, Destin had been experiencing mixed results with injuring his opponent, until a feint allowed him to drop her unconscious (oh yeah, these fugly things are chicks). After a moment to recover, Destin slit her throat. Cold.
    • As the party checked themselves for any eggs that may have been laid inside their wounds, Zzanazz the Phase spider approached and thanked everyone profusely. She waved two of her legs, and a magic chest appeared. Opening it, a wand of dimension door and a spell book were found, and the party was even encouraged to take the chest itself! The party camped there that night.

  • 7/19 – 7/21

    • Time spent exploring more areas. Destin understandably had a few nightmares about Xills hatching from his stomach and devouring him.

  • 7/22

    • Far to the Southeast of the areas Varnhold had claimed, a large cave was encountered, which opened to a huge vaulted chamber. Inside, were the massive bones of a silver dragon, champions of justice. Oddly enough, the head was no-where to be found and many parts of the skeleton appeared to have been melted away, as though by acid. In addition, there were a profusion of black and silver dragon scales lying around, further evidence of an ancient battle between this dragon and the victor: a black dragon, known to be almost as evil as the reds. Finally, not a single gold piece remained of this dragon’s hoard.
    • Stephanos vowed to buy a scroll of resurrection to bring this noble creature back to life. But, seeing as the bones weren’t going anywhere (and hadn’t for thousands of years), the party finished exploring the area and camped in the cave that night.

  • 7/23 – 8/05

    • Party continued to explore the southern part of the Varnhold areas. Manny gud thymes wer had.

  • 8/06 – 8/10

    • At this point, with all the areas South of Varnhold and north of the Dwarven fortress explored, the party decided to address the dead dragon. Stephanos travelled to Varnhold to see if a scroll was to be found there, while the others travelled to Restov to also check.
    • A scroll that powerful wasn’t currently in the goods commonly found in Restov, and ordering it would take a month, so another city was travelled to 2 days away which did have it. A sending was sent to Stephanos, and the party met back in Varnhold.

  • 8/11

    • The party ventured SE to the Dragon cave. Cadoc, sober for 4 days due to the import and expense of this particular spell, cast the powerful Resurrection spell on the bones of the dragon. For the next 5 minutes, the party was treated to the incredible sight of watching bones knit and tissues form from the air, as well as a head growing out of the neck stump. All in all, since most adventures who actually see the inner workings of a dragon do not live long enough to relate their findings, this was a fascinating process.
    • As the party waited for the dragon to blearily open its eyes and address the armored figure of Stephanos standing before it, Cadoc pulled the cork on a vintage scotch, and began sipping happily. “Welcome back!”, declared Stephanos to the dragon. “What happened?” asked the dragon, “The last I remember, I had just lost a battle against Apheliak, a much older and more powerful black dragon”.
    • Through the next few hours, the party filled in the dragon on such necessaries as the date, current events, and that they were in fact not responsible for the loss of the dragon’s hoard – a point that was continually repeated not so much as for the dragons edification, but for insurance of the party’s own survival.

      • Even though the dragon (Ambarean was her name) had lost much, it was thankful of the actions taken, and of the restoration of its future ages. The role of counselor was offered in the court of the budding kingdom, and Ambarean accepted. In thanks, Stephanos donated 11K gold pieces as a starter for the dragon’s new hoard (Destin snickered and said it was a courting gift). Finally, Ambarean also agreed to meet with Kodar to discuss the history she had so far lived through, and that Kodar could see immense value in.
    • The party spent that night in the dragon’s hall.

  • 8/12 – 8/14

    • Feeling rather cocky now (and that Vandamar finally had Magic Missile memorized), the party travelled to the island in the middle of Lake Candlemere to deal with the Will-o-the-wisps.

  • 8/15

    • Arriving at Lake Candlemere, the party found no traces of wisps. Instead, a sign reading “This tower cleaned out and guaranteed SAFE by the Rendon Amory Aventurers” was spotted, posted at a jaunty angle near the entrance. Feeling frustrated by the theft of a good time, but also pleased that the adventurers accepted with open arms were doing good for the kingdom.
    • With nothing else that could be thought of to do, the party turned towards Centropolis.

  • 8/16 – 11/26

    • Governance throughout a grand period of expansion and prosperity for the kingdom.

  • 11/27

    • Throughout the past several months of leading the kingdom to prominence, the party had gotten a little careless with safety, and had established several routines. Cadoc of course could be counted on to patronize any number of alehouses nightly, as much as Kodar could be counted on to be working diligently on artifact restoration or research. Individual pursuit’s aside, a routine which all members relished was a weekly walk together through their city to see with their own eyes how things were progressing.
    • After the first few such walks, the party members began to relax as they viewed the city which they had created, and began to look less and less for any signs of danger. So, it was on this Sunday, just as the party had passed through the castle gates to begin their tour of the surrounding town, a sharp crack was heard, and Vandamar fell to the ground with a white face, holding his shoulder (which at this point had pumped out an alarming amount of blood).

      • Recognizing the distinctive sound of a projectile weapon through their dealings with Kodar, Stephanos ran forward to take cover behind a wagon on one side of the street as Cadoc ran behind a building corner on the other – channeling energy to heal Vandamar as he did so. Kodar hauled Vandamar up before moving directly to his side for cover. Just over the ridge of a rooftop ahead, Kodar saw the glint of a scope and pointed out the gunman’s position to the party.
      • Destin spurred his horse forward, but as he passed a cross-street, Horus the feared Half-Orc Gladiator came running out and slammed his horse to the ground. Stephanos saw this and immediately charged and challenged the Half-Orc, blinding him from attacking anyone else and allowing Destin to crawl out and continue moving towards the gunman. As they parried, the gunman (who must be none other than Rendon Amory himself) continued firing shots around Stephanos, startling him and giving Horus the advantage. Cadoc attempted to cast Hold Person on Horus, but somehow couldn’t get the spell to take hold.
      • Meanwhile, as Vandamar flew up in the air (dripping blood as he went), he caste haste on the party members to increase their attack speed, this also gave Destin more opportunities to sneak up on Rendon. Suddenly, in a puff of smoke, the rogue (Bob the Backstabber) proved true to his name as he sank a dagger deep into Stephanos’ left shoulder. Horus used this opportunity to grab Stephanos’ sword with his flail, and sent it flying away towards Cadoc. Stephanos, being the beast he is, turned towards Bob and hit him fully in the face with a spiked gauntlet, taking him temporarily out of the fight and allowing Stephanos to focus on the raging Half-Orc.
      • Destin finally reached Rendon, but was heard, and the gunslinger turned and fired both pistols point blank into Destins stomach. Down the street from the fight, the robed wizard (Alistair) appeared and began casting fireballs and magic missiles (aim wasn’t very good, must have had something to do with the whole rotting flesh thing). Cadoc cast Prayer to increase the accuracy of the party, and kicked Stephanos’s sword back to the beleaguered paladin, as Stephanos ducked a swing from the Half-Orc, punched the rogue again in the face, caught the sword, and yelled in Skald for everyone to target the wizard.
      • Not known for always being a good listener, Vandamar landed, cast “Fire Snake” through Horus and Bob, and created a pit underneath the vile backstabber – one down. Kodar leveled his boomstick and nearly tore the Half-Orc apart with the force of the shot – two down. On the roof (and holding his intestines in like his idol, Inigo Montoya, did), Destin began to take down Rendon, who wasn’t very good at reloading while getting stabbed. However, as the other members of the party began to focus on the wizard, the rings on the 4th finger of each assassin began to glow – enveloping each in light. Suddenly, the light stopped, and with it went the assassins.
    • In the aftermath, the buildings around the street were well demolished by the wild aim of the rotting wizard, and Destin required many healing spells before he was out of danger. Notices of the Amory Adventurers were posted, the rebuilding efforts were undertaken almost immediately, and guard positions were doubled.
    • With their caution restored, the party turned back and resumed their state duties.

  • End Session 8

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