Kingmaker

Session 4

Plate Armor is as heavy as it is shiny...

  • 05/02

    • As our party arrived back into the busy and growing ”city” of Olegsburg after our last adventure, we were met by a purple-faced Wallace berating us for being irresponsible by not tending to our duties often enough. Kodar muttered something about removing a rod from Wallace’s behind.
    • After Wallace ran out of steam, he informed us that there were people impatiently waiting to talk to us, mostly about the bands of trolls that had been spotted recently. Our very own ponytailed Paladin smiled at Wallace encouragingly, and told him to announce that court would be held immediately, causing the steward to shut up and begin preparations.
    • As soon as Stephanos sat down on his “throne” and donned the ceremonial tiara (which, coupled with the ponytail, reminded Cadoc of a wench he owed a favor to…), Wallace opened the doors and a line of people came through.
    • Wallace ran through the usual dry rot about financial growth, cabbage shortages, rat infestations in cellars, barrel smashing, fey mischief, etc. As Stephanos lovingly polished his breastplate to a blinding sheen, Wallace mentioned that the barbarian werewolf Kuhn Dahl had indeed made his way towards the temple of Erastil, to assist Father Jhod in his holy duties (A.K.A. demolishing the stores of sacramental wine).
    • As Wallace’s hoarse voice petered out, Destin stepped up (considering the various backstab places on the traitorous sword-lord spy as he did) with some rumors:

      • It’s been said that a dragon has been sighted, and a 1200 gold bounty has been set for its removal.
      • Tales of a hideously large Worg prowling around eating babies and pissing into the milk bottles after the milkman leaves them have reached Destin’s ears, and a 1200 gold piece reward has been announced for its head.
      • Destin’s discrete nod towards Wallace and a pleading look towards Stephanos prompted a quick surreptitious vote by the party members – not yet, but soon.
    • With that, the petitioners began to step forward:

      • “Arvin the Fisherman” approached the courtly camp-chair, preceded by a rank smell of half-rotted scales and sour booze. In spite of this, the party did notice that he had some very nice tackle.

        • With waving arms and with cunning use of only 3 teeth, Arvin explained that an ancient nemesis had staked out his best secret fishing hole.
        • The name is “Ol’ Crackjaw”, A giant turtle who posesseth chompers of steely doom.
        • He asked us if we could please get rid of this menace, and in return, he would let us use the waterhole (E of Tuskwater). After years of nothing but steak, beef jerky, beef stew, lamb shanks, and pig hocks, the party was most eager to assist Arvin for a chance of a change of diet.
      • Next, a large man clad in overalls, an eye-wateringly bright plaid shirt, and an impressive mustache introduced himself as “Staash”, a lumberjack.

        • With wild eyes, Staash spat out “I seen a Hodag one night in the woods west of the Tuskwater”. “My friends say I was two pots shy of a cooking set, and maybe I did hit the poteen that night, but I saw it, and my missing spear can prove it!”
        • (Kodar mumbled into Stephanos’ ear that a Hodag was a large reptile covered in spines, with the demeanor of an angry badger.)
        • “It had claws, teeth, and spines, and when it came at me, I done hit it in the side with my magic spear, and it turned around and ran into the bushes” Staash blurted out. “Mr. Stephanos, if you kill this Hodag, you can keep the spear, but bring me the head so I can show my friends that I ain’t crazy”. With that, Staash marched off.
      • Finally, an attractive young woman with an overflowing bosom… err, personality, sashayed up and introduced herself with fluttering eyelashes as “Lilly Teskerton, a local businesswoman with a fine room at the inn and a penchant for elven antiques”.

        • Her line of business is “entertainment”, and she is looking to start up a larger business. To fill this new establishment, her idea is to use fine elven crafting in its construction (which prompted Vandamar to straighten up, to better display his fine elven … construction), and to fill it with elven antiques. She heard that this area is full of elven ruins, and anything retrieved from such places would be exactly what she is looking for.
        • Stephanos manfully had someone produce the erotic elven woman statue we retrieve from the Fey castle of hell. She clapped her hands (which made other attributes clap as well…), and offered her dad’s old cloak in return (Which Vandamar duly identified as a cloak of protection +1, and Nuk verified that no poison was used in the cloak’s creation.)
        • Before she left, Stephanos asked her if she would be willing to enter into a business agreement – If we built the “establishment” for her, would she be willing to recruit the staff. She accepted, blew us all kisses, and left, leaving her perfume behind.

  • 05/03 – 05/07

    • Worked on the administrative side of our “city”.

  • 05/08

    • Wallace kicked Kodar awake this morning, and shouted “Trolls have attacked the temple!”
      “Father Jhod and assistants drove them away by setting the woods on fire, however 3 worshippers were killed!”
    • At this terrible news, we decided the time had come to deal with these dangerous creatures, so we armed up with Alchemists fire and Acid flasks, and travelled 15 hours to the temple to assess the damage.
    • Father Jhod was understandably happy to see us, and he reported that:

      • 3 trolls caused all of this damage, and came in looking for trouble.
      • They were clearly unafraid of anything but the fire which had decimated acres of forest.
      • Kuhn Dahl has proven to be very helpful.
    • Stephanos sat down for a time with Jhod and prayed to Erastil to ease the spirits of the deceased worshipers, and we handed over wads of cash for the temple to pay for a veritable armory of Acid Flasks.
    • We slept in the shadow of Erastils horny presence.

  • 05/09

    • Kodar led us for 15 hours following the large trail of tracks and mangled underbrush. At dark, we set up camp, and the night passed uneventfully.

  • 05/10

    • Kodar “Good-Boy, have a biscuit” Nash again led us tirelessly for another 15-hour tracking marathon. At dark, we camped without a fire.

  • 05/11

    • 30 Minutes after Kodar picked up the hard-to-miss trail, we encountered a hill, with what looks like a path leading up it.
    • Using his vast knowledge, Kodar enlightened us by saying that dwarves would mask their settlements in similar fashions, and indeed, at the end of the cliff-side trail, a corner of a weathered stone boulder was seen sticking out.

      • Moving up the trail and approaching the door, we heard what sounded like an argument in a low, guttural language. Vandamar wasted no time in helpfully translating the conversation, which sounded like a scholarly examination of the troll palate and the merits of consuming dwarven and elven flesh, raw and cooked (especially sauteed with some lemon zest, garlic, and some fine-quality olive oil).
      • Stephanos took a peek inside, and saw a dimly-lit room strewn with broken furniture with a couple of hallways leading away, and a few trolls laying on rancid furs picking their teeth with what looked like human ribs.
      • Never one to quail at a challenge or be daunted by lack of a plan, Stephanos boldly strode into the room, and declared in the name of his God that he planned on smiting those foul beings, and did they have a problem with it?!? The trolls kind of stared at him in puzzlement until Vandamar again took the liberty of playing translator. As soon as Stephonos’ words registered, the trolls leapt up in a rage and rushed him!

        • Vandamar struck first and cast “Grease” all over the floor (and the back of Stephanos’ once-shiny breastplate) with a sweep of his hand, and the first of the behemoths slipped and was stuck.
        • Stephanos, seeing his prey held fast, ran forward and dealt a might blow to the helpless troll. If his action set the game-plan for us to follow, our business now appeared simple: to inflict pain, and lots of it.
        • Cadoc ran forward and cast “Shield of Faith” on the blood-thirsty paladin while Kodar began to fire arrows. As Vandamar unsuccessfully tried to use his hot burning eyes on a troll, the party heard the sounds of a 3rd troll running up.
        • The troll appeared with a disgusting creature that appeared to be the cross of a pit-bull and a troll. Seeing new threat, Kodar leveled “Bessy”, his large shotgun, and blew the mired troll into gooey giblets. Vandamar attempted to finish the troll off with a fireball that also managed to set all of the broken furniture on fire.
        • Seeing the helpless troll burn to cinders, Stephanos turned to the second of the flesh scholars, and dealt it a terrible wound, but received one in return from the gross troll mutt.
        • Taking off his glove, Cadoc gave the paladin a fondle of love, healing some of his wounds while Vandamar opened a pit beneath the 3rd troll.
        • Somewhat recovered (and hearing Kodar drop his overheated shotgun to the ground) Stephanos turned and clove the dog in twain while the second troll backed up, putting out the fire on his clothes. Sensing victory, Vandamar cast the old standby “Grease” again underneath him, dropping him to the ground where Kodar used his 6-shooter to pump a slug into the trolls head.
        • As Stephanos pressed his attack on the downed second troll, another troll made its way up one of the hallways. Possessing some sort of 6th sense, Stephanos turned and skewered the newly arrived troll as it ran past, dropping it to the rock ground where Cadoc tossed an acid flask at it. What a man!
        • Meanwhile, Vandamar cast “Burning Hands” on the first two trolls as Kodar sent two more bullets into the second of the first two trolls. Cadoc, feeling useful, dropped yet another acid flask onto the newly arrived troll.
        • Kodar had a revelation, and began to gather all of the non-burning furniture pieces and piled them on top of the first two downed trolls, while Stephanos dropped a present on top of the troll in the pit in the form of an expensive flask of alchemist’s fire. Howls ensued from the dark hole.
        • As Vandamar cast burning hands on the first two downed trolls, the 3rd troll pulled its way out of the pit in a very bad mood, and Cadoc threw an acid flask at it in panic.
        • Stephanos ran over and began to whittle away at the troll, which gave Kodar enough time to pick up his now-cool shotgun and shoot the troll – the force of the shot shoved the troll back into the pit. Seeing this, Stephanos first shoved his sword into one of the many bonfires available, and stabbed the fallen 4th troll in the head with the flaming weapon, and tried manfully to ignore the sudden heat transferred through his all-metal gauntlets.
        • As Vandamar dropped yet another flask of fire onto lucky troll # 3 into the pit, Cadoc assisted Kodar with the kindling efforts, which proved fruitful when the fire over #1 caught, finally eliminating him.
        • Stephanos used his new trick of stabbing trolls in the brain with a fiery stick first on the second troll, and then again on the 3rd troll as it clambered its way out of the pit for the second and (as it proved) final time.
    • After a quick breather, we looked around in amazement at the incredible amount of gore lying on the ground. After considering going up a flight of stairs to what could be a lookout tower or down some stairs to what dimly looked like a mess hall, we decided to head downstairs.

      • In this large first room, a sturdy dwarven built table (long defaced with chiseled male troll appendages on the surface and other similar graffiti) ran nearly the length of the room, with two hallways branching off at the end. The table was set with a gruesome centerpiece, namely the headless body of a humanoid of some sort, long since unidentifieable. As Kodar gazed upon the ruined murals on the walls with sadness, Cadoc and Vandamar heard snarls coming from the hallway to the right.
      • Vandamar looked around the corner and observed two of the gruesome troll hounds chained to the wall. Stephanos, being the courageous champion of all that is clean and fresh-smelling decided to torture these hounds from afar by trying to manfully shoot one (and manfully missed. Thus enraged, the hounds broke free and charged!

        • Kodar pulled out his scattergun from its sling in one smooth gesture, and blew off the head of the nearest one. Its forward velocity was great enough that the corpse slid towards him a good 9 feet, leaving a satisfying blood trail behind it.
        • Cadoc attempted to do the same with his crossbow against the second but missed… the shame.
        • With a slight sneer at Cadoc’s ineptitude, Stephanos made a hound ka-bob on his pig-sticker (crit!), and proudly displayed it to the party.
      • Moving down the other hallway, the expansive and filthy remains of a store-room are seen.
    • What’s also noticed is a large, roughly circular hole in the wall that leads to a tunnel deeper in the earth.
      Before charging down in a march of glory, Kodar turned around and checked up the stairs in the first room.
    • Kodar tiptoed up the stairs, encountering a growing foul smell as he reached the end. Pulling out his trench-broom, he jumped around the last corner… and stepped up to his knee into a particularly large pile of troll droppings. After wiping his leg on the wall (writing his name and snickering as he did), he continued up the stairs to a trapdoor cut into the roof, which led outside to the hill.
    • Returning downstairs to the rest of the party (who gave a collective wrinkle of the nose at Kodar’s new-found cologne), the party began the trek into the hole without resting, foolishly thinking that surely all of the trolls had been cleared out by now…

      • As the party entered the tunnel, they immediately noticed a passageway to the right filled with (not poison) trolls! Roll for initiative…

        • Kodar, thinking to get lucky again, swiped out his shotty and shot the first troll in the head, as Cadoc cast “Bless”, Stephanos moved to intercept, and Vandamar cast “Create Pit”, sending an unlucky second troll into the hole for some time-out.
        • After some truly terrible attempts to hit by both the party and the first troll, Vandamar cast “Cause Ridiculous Amounts of Stones to Drop From the Ceiling Loudly” to rain down on the troll.
        • As Stephanos took another swipe, the second troll heaved itself out of the pit, and Vandamar gave it a taste of the “Falling Rocks of Death” he so tenderly gave the first one, but noticed as he did that sounds were coming from farther down the main passage.
        • Stephanos dropped the first troll and turned towards the second as Cadoc dropped back slightly to cast “Prayer”. The second troll took a swipe at Stephanos, but ended up gauging a hole in the first downed trolls stomach instead.
        • Suddenly, the source of those sounds was revealed – As Stephanos was chopping merrily away at the second troll, the rest of the part beheld a monstrous two-headed troll coming out at them at top speed swinging a nasty looking club.
        • Vandamar, who realized that THIS was the reason he memorized a particular spell, cast “Deeper Slumber” on the brute, dropping the troll (s?) in peaceful sleep. Vandamar instantly regretted it as the snoring coming from 4 over-sized troll nostrils was almost too much for him to concentrate on his spells.
        • Seeing the snoozing mutation out of the corner of his eye caused Stephanos to hesistate, which opened him up for a gigantic blow from the second troll. Cadoc rushed forward and began stuffing the entrails back in as Stephanos wheezed out a “Smite” declaration on the offending beast.
        • Holding his head in pain, Vandamar turned and cast “Drop Boulders the Size of a Giants Manhood” onto the second troll, flattening it like a pancake.
        • To make matters worse, a 4th troll appeared, but with grey skin that glistened in the light. Kodar shouted something about a Cave Troll, which was joined by the fainter sound of bladders releasing amongst the party.
        • Seeing as his current adversary was pinned beneath rocks, Stephanos warily turned to confront this new challenge. Vandamar played French Maid and cleaned up after him, tossing a flask of alchemist’s fire on one of the trolls Stephanos felled.
        • Stephanos’ just-replaced pancreas came flapping back out after the Cave Troll made use of an opening. Seeing the large spray of blood its blow inflicted, the Cave Troll reared back and emitted a loud high-pitched scream like that of a school girl. To the party’s dismay, the sound of something coming up from behind the Cave Troll was heard in response to that scream.
        • Trying to clean the field before the next monster appeared; Vandamar cast “Burning hands”, catching the cave troll and the second of the fallen trolls in the spells fiery grasp. Not to be outdone, Kodar turned and tried a coup-de-grace on the other, but no cigar was to be had from his attempt.
        • Rallying himself, Stephanos put forth valiant effort and turned the cave troll into chunks, as Cadoc pulled his sewing kit out of his backpack yet again and attempted to piece Stephanos back together. However, before 3 stitches could be made, a huge troll holding a club and oddly wearing some jewelry emerged from where the Cave Troll emerged.
        • Vandamar, surprised by the appearance of yet another troll, mistakenly cast “Haste” instead of “Magic Missile” just before the Troll smiled nicely, and gripped its necklace… Sending a gigantic ball of fire ripping through the center of the room! Which, as it should be noted, also seemed to off the trolls regenerating on the ground.
        • Badly singed but moving really fast, Kodar stepped up next to Stephanos and together they began to attack the troll. In the background, Cadoc surged a few times, partially healing up the badly battered party.
        • After Stephanos landed a particularly disfiguring blow to the face, the troll touched his necklace again, catching Cadoc and Vandamar with it. On the next hit, Stephanos took the dirty bastard down. As Cadoc surged to further replenish their health, Vandamar cast “Acid-Splash” on the necklace-wearing fop while Stephanos relieved himself on the soon-to-be troll corpse.
        • Kodar tiptoed over to the two-headed mutant, and discovered that it was still enjoying whatever pleasant dreams two troll heads experience. Feeling sheepish for missing his coup-de-grace earlier, Kodar took careful aim and absolved himself. Vandamar pulled a flask of alchemist fire out (shaking a suspiciously yellow liquid off of it as he did) and finished the job.
      • Final tally at this massacre was 9 trolls (for a total of 10 heads!). In exporing the rest of these caverns, much of what the trolls were planning was discovered. On a large map, targets were clearly marked of places where civilization had begun to make its mark in this area of the world. The areas known for fey inhabitants were marked as to avoid at all costs. It was agreed that trolls alone did not possess the intelligence for planning of this scale.
      • Kodar found a small, older map that seemed to show the location of a dwarven city much farther south of this location, and a marked spot showing the location of the entrance.
    • The party rested that night in the ancient Dwarven outpost.

  • 05/12

    • The party spent the day exploring the rest of this area.

  • 05/13

    • The party set off to explore the heavily forested area East of the Watchtower.
    • Around midday, the party was set upon by a dragon-like creature that flew in from out of nowhere!
      It spat a cloud of acid that drenched us AND OUR HORSES!

      • Vandamar turned tail and fled, and to the rest of the party’s astonishment, the dragon ignored everyone else and followed him.
      • Stephanos turned, and made the most out of a lucky hit, sending meaty bits flying everywhere. After one more baleful glare at Vandamar, the beast died, and we harvested its head.
    • Towards nightfall the drake’s lair was found, in which a dead elven scount with tasty lootz was discovered. The party camped there for the uneventful night.

  • 05/14 – 05/15

    • The party traveled back to Tatzleford.

  • 05/16

    • The party arrived back in town around sundown, and collected the 1200 GP bounty for the drake’s head.

  • 05/17

    • The party travelled with the caravan to the watchtower and the keep, and dropped off the goods collected back in Tatzleford. That evening, the party began a trip back to Olegsburg.

  • 05/18 – 05/24

    • Travel to Olegsburg.

  • 05/25 – 06/01

    • While the rest of the party relaxed around town, spent bounty loot on drinks and sold loot, Vandamar was busy crafting wands and Kodar locked himself in a small shed full of gunpowder making ammunition for his firesticks.

  • 06/02 – 08/07

    • The party sobered up and attended to their official administrative duties in advancing their kingdom.

  • 08/08

    • Finally getting tired of polishing chair seats instead of armor, the party was ready to adventure again.
    • Starting from the new capitol of Centropolis (a new name is definitely in order…), which was really just a grassy field at the moment, the party decided that now was the time to finally face that most dangerous of opponents – Ol’ Crackjaw!

      • Just a short distance away, Kodar found the hidden trail to the secluded pool at the Tuskwater’s edge. A large, dark blurry shape is seen swimming around.
      • Still in the grip of a truly stupendous hangover, Cadoc continued from the trail into the water, confusedly splashing and making slurred remarks like “What sumbitch spilled his drink” and “why did the jakes overflow”. This of course immediately got the blur’s attention, and Cadoc was manhandled out of the pool by Stephanos just as the blur turned into a turtle with a nasty, serrated beak!
      • Vandamar had been prepared to “Shoot her!”, but at the last second, a hideous itching came over his body, making his crossbow bolt fly off-kilter. To his growing horror, it came from his recently-acquire bone robe. Kodar frowns at his scratching, and uses his rifle to shoot the turtle instead.
      • With the shot, the turtle lunged at Stephanos (the nearest target) who proceeded to cut his initials into the shell before cutting the head off in one swipe.
    • Vandamar, who had disrobed in the heat of battle, took a much closer at his bone-encrusted robe, and discovered that it was cursed object, that caused waves of itching and discomfort to roil across the wearer in the most inconvenient of times.
    • With Ol’ Crackjaw’s old and cracked jaw in tow (and Vandamar wearing only his smallclothes), the party travelled back to Centropolis to inform Arvin, who had moved there, of the good news. As payment for the glorious deed, Arvin handed over a ring he had found in the stomach of a pike.
    • Camping in the field of Centropolis that night, first watch reported some strange flickering lights coming from the island in the lake.

  • 08/09

    • Kodar woke the party this morning due to a commotion seen on the West bank of Candlemere Lake. At a half-mile way, Kodar mentioned that a bunch of lizard people had built a wooden palisade on a small island at the end of the river before the river dumped into the lake.
    • Our fearless leader called out in a strong, steady, even regal tone of voice to the lizardfolk, the effect of which was slightly spoiled when Vandemar had to translate.

      • We were told to “pike off”, as the island was theirs, and after a bit the king himself (King Veskitt) came up to insult us some more with vague, half-believable threats of cattle being thrown over the palisade walls at us if we did not leave.
      • Feeling charitable and hoping to earn some goodwill, Stephanos gestured grandly and granted the river and the Candlemere Lake area to the lizard tribe.
      • King Veskitt stared at Stephanos as the translation rolled in, muttered something about already owning the area, turned on his heel, and told us to scat.
    • After we scatted, we finished exploring the area.

  • 08/10

    • Today spent exploring the area West of the river mouth.

  • 08/11

    • Today, the party continued the west area of the barony.
    • By and by, Vandamar noticed a set of trees with really high roots, and thought that it could be a lair of some sort. Gathering closer, Kodar made the comment that it smelled like Cadoc after a week-long bender.

      • Glaring in response, Cadoc cast “Light” on a stone and threw it inside the roots, and was immediately rewarded when the Hodag charged out and attacked Stephanos, who was innocently tending to the horses.
      • As it ran past, Vandamar reached out and cast “Burning Hands”, sending flames shooting across its body, and as the rest of the party scrambled to adapt to this new situation, Vandamar cast “Displacement” on the stunned paladin.
      • Finally ready, Kodar sent some lead its way as Cadoc did the same with a tactful use of the spell “Searing Light”.
      • Stephanos, as he usually did so well, used his sword to part the Hodag’s head from its body.
    • After wrapping its head for Staash, the party spent the rest of the day exploring the area.

  • 08/12

    • A truly uneventful day filled with big-fish stories, flask swigs, and half-hearted attempts to explore the area SW of the Hodags lair.

  • 08/13

    • This day the party headed East. In the midmorning, Kodar’s finely-tuned senses brought us to a halt. Quietly approaching a clearing, the party beheld a gruesome picnic set up by 7 trolls eating from a large pile of dead. What the dead may have been in life was unknown, just that it was enormous.
    • Reminded of their most recent encounter with trolls, the party decided to give this group a wide berth, and spent the rest of the day exploring the rest of the area.

  • 08/14

    • Spent the day exploring the area East of the troll picnic area.
    • During the night, 2nd watch noted some howls in the distance north of the party’s camp, but it was ignored. When Vandamar expressed repeated concerns over an animal attack, Kodar mentioned that Vandamar could be placed in a bear bag if he felt it was necessary for protection. The prospect of spending the rest of the night in a swinging bag 20 feet above the forest floor shut him up.

  • 08/15

    • While taking a leak, Kodar discovered the tracks of a wolf-like animal that only had 2 feet, with the prints eventually fading away.
    • The party broke camp and spent the day exploring the forest northeast of camp.

  • 08/16

    • Day spent searching the area SE of the current position.

  • 08/17

    • Heading northeast this day, the party heard odd noises throughout the day that sounded like the crack of wood on stone, and wood on wood.
    • The noises quieted down as the party approached a small clearing, where something large was seen perched on a rock. Kodar went to scout, and on his return described it as a large man wearing bibs, wielding a club that appeared to be several trees lashed together.
    • We decided to approach the giant (who Stephanos detects to be evil), and were greeted by “What do you want” and a “Leave me alone”. Of course, this speech actually sounded like two wild porcupines mating to our ears, which made it better when Vandamar began acting as translator. The experience of hearing our fearless pit-casting eldritch master make those sounds was the subject for many future nights at the taverns.
    • As the giant possessed a remarkable one-track mind, the party soon discovered that it loved all things alcoholic. After several hours of drinking with Cadoc (many re-casts of “Create Beer”… Praise Cayden Cailean!), the giant became much more friendly. Friendly enough that he took to drinking with one arm around Vandamar, occasionally mentioning that Vandamar “spoke some purty giant…” and winking at him.
    • We discovered the giant’s name was Monguk, and that he would most definitely like to travel with us, we figured mostly because of the never-ending replenishment of beer. The rest of the area was successfully explored.

  • 08/18

    • With Monguk’s considerable mass in tow we headed back to the troll picnic area intending to have ourselves a good time, however only the picked-clean bones of the dead thing remained. We followed the tracks back to the Dwarven outpost (damn the random spawning and damn the results of our dodged responsibility!), where we were pretty sure the trolls resided within.
    • As we began outlining our plan for attack, Monguk expressed concern about actually going inside and began to express doubts. Not wanting to lose our large “friend”, we changed the plan to lure the trolls outside.
    • To this end, Kodar stalked up the ramp to check the front room, but discovered that no-one was home. When we responded to his signal by advancing up the ramp, an alarm went off (guess full-plate armor isn’t very sneaky) and boulders were thrown with alarming regularity out of the watchtower.

      • When we backed off out of range, Stephanos began to shoot arrows at the tower, as we tried to figure out plan B.
      • As we discussed our options (and Stephanos’ clumsiness), Kodar looked backward in alarm at Monguk, who had crept behind Stephanos and Vandamar, and looked as if he was ready to smash them.
      • With confidence in our huge hillbilly ally broken, the party decided to back down from this situation in the ensuing argument.
      • When this was announced, Monguk grabbed Kodar and broke into a shamble for the troll cave.
      • Ever ready with his bag o’ basic spells (nothing beats the strategic use of a well-placed lower level spell), Vandamar cast “Create Pit” below the giant, dropping both Monguk and Kodar into it.
      • Inside the pit, Monguk immediately dropped Kodar and began to cry, trying desperately to climb his way out of the deep pit. Kodar, seeing his opportunity, pulled out “Bessie” and performed the world’s first proctology to a giant with shotgun blast. Poor, poor Monguk…
      • While the medical exams were being performed in the pit, Vandamar began firing a few fireballs into the watchtower, which caused the dimly-seen shapes of the trolls to move away, probably down the stairs into the first room.
    • The party advanced up the ramp (eventually joined by Kodar, who had nimbly climbed his way out of the pit), and as soon as Stephanos poked his head around the corner he was rushed by a furious troll.

      • As the first troll took a swipe at Stephanos, Stephanos sidestepped and another troll ran right past him and fell over the cliff edge, splatting messily on the ground, and finished off with a well-placed fireball from Vandamar.
      • As Stephanos dropped the first troll, a pair of arms reached out and dragged the regenerating corpse out of the action. Into the void left by that troll, a 3rd troll ran forward and engaged Stephanos.
      • Cadoc cast “Bless”, and Vandamar cast “Illusion of Fire”, covering us from the watchtower where a troll looked to begin throwing boulders at us again.
      • The third troll rushed Stephanos driving him towards the cliff edge, but turned back to the cave as the rest of us backed up to support Stephanos. Stephanos showed him the error of his ways with a backstab that would have made Destin proud, and the third troll was again pulled back into the cave by a pair of arms.
      • Kodar ran forward and tried to shoot the group of trolls with “Bessie”, but it appeared a piece of giant was still lodged somewhere in the firestick’s machinery and the gun suffered a minor explosion instead.
      • Cadoc surged to heal some health, and as Stephanos ran forward to the mouth of the cave, the two trolls dragged back inside rose up from the ground, having had enough time for their bones to knit.
      • Vandamar announced his presence again with a well-placed fireball that both dropped the freshly-risen trolls and drove the others in the first room further down into the hillside. Stephanos prudently coup-de-graced the trolls on the ground before they could regenerate.
      • One of the trolls had run up the stairs to the latrine, but was felled by Stephanos and Kodar before he got too far. Kodar went forward to check the rest of the latrine and the watchtower area as Stephanos leaned against the wall, out of breath in his extremely heavy armor.
      • Kodar indeed found a troll, and after a close battle (marked by a late arrival of a winded Stephanos), the troll retreated out the trapdoor, locking it from the outside as it went.
    • Rejoining the rest of the party in the main room and taking a quick breather, Cadoc and Stephanos split up and approached both of the passageways in the dining room.

      • As Vandamar jumped up on the table, 2 trolls emerged from the hound-dog chaining area, and one appeared from the deeper caverns. Being the most highly visible target, both of these trolls immediately fixated on the posturing mage.
      • Stephanos, protector of the weak, defender of his faith, gladiator of truth, turned around and duly obliterated one of the trolls menacing Vandamar with one nearly-vertical chop of his long member err sword.
      • Vandamar cast “Grease” underneath the second of the trolls, and Cadoc managed to topple it over. Kodar dropped acid flasks on both felled enemies to finish them.
      • Stephanos, somehow with sword now alight with flame, turned to the last terrified troll, and put an end to its wretched existence.
    • A search through the tunnels revealed no more trolls, and the troll who had escaped through the watchtower trapdoor was also no-where to be found. As an added bonus, our horses had been ignored by the fleeing troll. We camped there that night.

  • 08/19

    • This morning, Vandamar sealed the inner door leading to the dining room with a “Stoneshape” spell to prevent any more serious battles with stupid trolls in this place.
      The rest of the day spent travelling East along the lower reaches of the Barony.

  • 08/20

    • Continued exploring, and forded the river.

  • 08/21 – 08/22

    • The party continued exploring Eastward.

  • 08/23

    • The party changed course and explored to the Northeast.

  • 08/24

    • On this day Kodar awoke from sleep and noted that no nightmares about trolls seemed to trouble him the previous night.
    • Through the course of the travels, the party found themselves in the lair area described by the gnome cartographers. This was made obvious by the mounds of feathers everywhere, that looked like those of a huge Owl.
    • The party girded themselves, and as they looked into the lair, Stephanos threw lighted pebble into its depths. It hit something with an audible smack, and the light the pebble threw revealed a…

  • End Session 4

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someshta8

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